Math Functions
Source: https://www.youtube.com/watch?v=xy9FEdic4vw
Last updated
Source: https://www.youtube.com/watch?v=xy9FEdic4vw
Last updated
Clamp()
REMs are great, but as you move down from desktop -> mobile.. you don't need all of that padding space
In-experienced people will edit each breakpoint
Sets a minimum, maximum, and preferred range and scales fluidly between them
ex. clamp(min,preferred,max)
clamp(5rem, 3.125vw + 4rem, 10rem)
What is the preferred value?
Great for padding, headings, text, etc
Min()
Selects the minimum calculated value
Behaves as if you're setting a maximum value
Supports mixed units
Supports nested calculations as a value
Accepts two or three values, but most commonly two values
When to use: "I need this element to be sized dynamically, but it should never get larger than X value"
min(1366px, 100vw - 12rem)
On desktop, the content is max 1366 pixels
On mobile, it then selects the lesser of the two values so it takes the VW - 12rem
Max()
When to use: "I need this element to be sized dynamically, but it should never get smaller than X value"
Calc()
Perform basic or advanced math calculations
Supports mixed units
Is supported within color functions
Is insanely helpful when using variables
Is critical for creating "unbreakable" situations
Ex. Calc(100vh - 6rem)
Maybe you are making a hero page and you want to show the visitor 60 pixels of your next section to entice them to scroll down
The reason you do not use 94vh is because that value will adjust depending on the device